local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1
L0_1 = {}
L0_1.group_id = 133213002
L1_1 = {}
L2_1 = {}
L2_1.config_id = 2001
L2_1.monster_id = 21010101
L3_1 = {}
L3_1.x = -3253.646
L3_1.y = 206.656
L3_1.z = -3601.645
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 32.203
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 27
L2_1.drop_tag = "\228\184\152\228\184\152\228\186\186"
L2_1.disableWander = true
L2_1.area_id = 12
L3_1 = {}
L3_1.config_id = 2004
L3_1.monster_id = 21020701
L4_1 = {}
L4_1.x = -3262.483
L4_1.y = 206.329
L4_1.z = -3606.142
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 118.434
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 27
L3_1.drop_tag = "\228\184\152\228\184\152\230\154\180\229\190\146"
L3_1.disableWander = true
L3_1.pose_id = 401
L3_1.area_id = 12
L4_1 = {}
L4_1.config_id = 2005
L4_1.monster_id = 21030101
L5_1 = {}
L5_1.x = -3258.385
L5_1.y = 205.422
L5_1.z = -3607.009
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 224.579
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 27
L4_1.drop_tag = "\228\184\152\228\184\152\232\144\168\230\187\161"
L4_1.disableWander = true
L4_1.pose_id = 9012
L4_1.area_id = 12
L5_1 = {}
L5_1.config_id = 2007
L5_1.monster_id = 21010101
L6_1 = {}
L6_1.x = -3270.558
L6_1.y = 209.284
L6_1.z = -3600.544
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 200.979
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 27
L5_1.drop_tag = "\228\184\152\228\184\152\228\186\186"
L5_1.disableWander = true
L5_1.area_id = 12
L6_1 = {}
L6_1.config_id = 2008
L6_1.monster_id = 21010501
L7_1 = {}
L7_1.x = -3273.476
L7_1.y = 209.63
L7_1.z = -3600.47
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 0.0
L7_1.y = 157.699
L7_1.z = 0.0
L6_1.rot = L7_1
L6_1.level = 27
L6_1.drop_tag = "\232\191\156\231\168\139\228\184\152\228\184\152\228\186\186"
L6_1.disableWander = true
L6_1.pose_id = 32
L6_1.area_id = 12
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 2002
L2_1.gadget_id = 70211002
L3_1 = {}
L3_1.x = -3263.133
L3_1.y = 205.975
L3_1.z = -3610.125
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 1.602
L3_1.y = 199.044
L3_1.z = 8.999
L2_1.rot = L3_1
L2_1.level = 26
L2_1.drop_tag = "\230\136\152\230\150\151\228\189\142\231\186\167\231\168\187\229\166\187"
L3_1 = GadgetState
L3_1 = L3_1.ChestLocked
L2_1.state = L3_1
L2_1.isOneoff = true
L2_1.persistent = true
L3_1 = {}
L3_1.name = "chest"
L3_1.exp = 1
L2_1.explore = L3_1
L2_1.area_id = 12
L3_1 = {}
L3_1.config_id = 2006
L3_1.gadget_id = 70900393
L4_1 = {}
L4_1.x = -3260.254
L4_1.y = 205.409
L4_1.z = -3607.801
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 347.833
L4_1.y = 1.042
L4_1.z = 350.247
L3_1.rot = L4_1
L3_1.level = 27
L3_1.area_id = 12
L4_1 = {}
L4_1.config_id = 2009
L4_1.gadget_id = 70220013
L5_1 = {}
L5_1.x = -3252.123
L5_1.y = 206.946
L5_1.z = -3600.611
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 344.734
L5_1.y = 310.672
L5_1.z = 2.977
L4_1.rot = L5_1
L4_1.level = 27
L4_1.area_id = 12
L5_1 = {}
L5_1.config_id = 2010
L5_1.gadget_id = 70220013
L6_1 = {}
L6_1.x = -3249.84
L6_1.y = 206.958
L6_1.z = -3602.113
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 347.833
L6_1.y = 1.042
L6_1.z = 350.247
L5_1.rot = L6_1
L5_1.level = 27
L5_1.area_id = 12
L6_1 = {}
L6_1.config_id = 2011
L6_1.gadget_id = 70300088
L7_1 = {}
L7_1.x = -3272.045
L7_1.y = 207.849
L7_1.z = -3605.461
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 353.224
L7_1.y = 275.344
L7_1.z = 14.64
L6_1.rot = L7_1
L6_1.level = 27
L6_1.area_id = 12
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 1002003
L2_1.name = "ANY_MONSTER_DIE_2003"
L3_1 = EventType
L3_1 = L3_1.EVENT_ANY_MONSTER_DIE
L2_1.event = L3_1
L2_1.source = ""
L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_2003"
L2_1.action = "action_EVENT_ANY_MONSTER_DIE_2003"
L3_1 = {}
L3_1.config_id = 1002012
L3_1.name = "MONSTER_BATTLE_2012"
L4_1 = EventType
L4_1 = L4_1.EVENT_MONSTER_BATTLE
L3_1.event = L4_1
L3_1.source = ""
L3_1.condition = ""
L3_1.action = "action_EVENT_MONSTER_BATTLE_2012"
L1_1[1] = L2_1
L1_1[2] = L3_1
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L4_1 = 2004
L5_1 = 2005
L6_1 = 2008
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L2_1.monsters = L3_1
L3_1 = {}
L4_1 = 2002
L5_1 = 2006
L6_1 = 2009
L7_1 = 2010
L8_1 = 2011
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L3_1[4] = L7_1
L3_1[5] = L8_1
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L4_1 = "ANY_MONSTER_DIE_2003"
L5_1 = "MONSTER_BATTLE_2012"
L3_1[1] = L4_1
L3_1[2] = L5_1
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L3_1 = {}
L4_1 = {}
L5_1 = 2001
L6_1 = 2007
L4_1[1] = L5_1
L4_1[2] = L6_1
L3_1.monsters = L4_1
L4_1 = {}
L3_1.gadgets = L4_1
L4_1 = {}
L3_1.regions = L4_1
L4_1 = {}
L3_1.triggers = L4_1
L3_1.rand_weight = 100
L1_1[1] = L2_1
L1_1[2] = L3_1
suites = L1_1
function L1_1(A0_2, A1_2)
  local L2_2, L3_2
  L2_2 = ScriptLib
  L2_2 = L2_2.GetGroupMonsterCount
  L3_2 = A0_2
  L2_2 = L2_2(L3_2)
  if L2_2 ~= 0 then
    L2_2 = false
    return L2_2
  end
  L2_2 = true
  return L2_2
end
condition_EVENT_ANY_MONSTER_DIE_2003 = L1_1
function L1_1(A0_2, A1_2)
  local L2_2, L3_2, L4_2, L5_2, L6_2
  L2_2 = ScriptLib
  L2_2 = L2_2.SetGadgetStateByConfigId
  L3_2 = A0_2
  L4_2 = 2002
  L5_2 = GadgetState
  L5_2 = L5_2.Default
  L2_2 = L2_2(L3_2, L4_2, L5_2)
  if 0 ~= L2_2 then
    L2_2 = ScriptLib
    L2_2 = L2_2.PrintContextLog
    L3_2 = A0_2
    L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId"
    L2_2(L3_2, L4_2)
    L2_2 = -1
    return L2_2
  end
  L2_2 = ScriptLib
  L2_2 = L2_2.MarkPlayerAction
  L3_2 = A0_2
  L4_2 = 4000
  L5_2 = 3
  L6_2 = 1
  L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2)
  if 0 ~= L2_2 then
    L2_2 = ScriptLib
    L2_2 = L2_2.PrintContextLog
    L3_2 = A0_2
    L4_2 = "@@ LUA_WARNING : mark_playerAction"
    L2_2(L3_2, L4_2)
    L2_2 = -1
    return L2_2
  end
  L2_2 = 0
  return L2_2
end
action_EVENT_ANY_MONSTER_DIE_2003 = L1_1
function L1_1(A0_2, A1_2)
  local L2_2, L3_2, L4_2, L5_2
  L2_2 = ScriptLib
  L2_2 = L2_2.AddExtraGroupSuite
  L3_2 = A0_2
  L4_2 = 133213002
  L5_2 = 2
  L2_2(L3_2, L4_2, L5_2)
  L2_2 = 0
  return L2_2
end
action_EVENT_MONSTER_BATTLE_2012 = L1_1
